Transdisciplinary

The successful development of digital solutions almost always requires the cooperation of different disciplines. Designers, software developers and application specialists are necessary.

In addition, ethnographers, economists, lawyers, mathematicians and others are often needed, whereby several expertises are usually required in each discipline. Good solution design requires, for example, knowledge of good practice examples, the ability to co-create with users, user experience and accessibility expertise, a talent for durable design, heuristics for dealing with complexity, writing usable requirements specifications and ethical reflection. At the BFH Centre Digital Society, we do not rely on interfaces between disciplines, but work together freely in a transdisciplinary way. The methods used result from the practical question.

All articles

Lessons from the COVID19 crisis: How the courtroom became (not) virtual (2)

, ,
/
The judiciary has successfully mastered the COVID lockdown and has entered a "permanent crisis mode". What has the COVID-19 pandemic changed…

Leonce and Leonce – a streaming review

, ,
/
Theatre is experimenting - finally - with hybrid forms of performance that can be viewed on site by a few and on the internet by many. Multimedia…

An agile mindset is the key to digitalisation

,
/
It is clear to most companies that digitisation is not just about technology. But learning agility is particularly difficult for those companies…

Business Transformation in the Covid 19 Crisis (4) – Trade Collapse and the Next Globalisation

, ,
/
The health crisis will push those technologies that promote the fragmentation of value chains. This will change the economy for good What are…

Teaching from Covid-19 – How Distance Teaching comes alive (3)

, ,
/
Online lectures pose major challenges for students and lecturers alike. We need to rethink and make more use of contemporary didactic tools.…

Lessons from the Covid19 crisis: How the courtroom went virtual (1)

, ,
/
The judicial authorities are not known as particularly innovative or digital. However, the contact restrictions of the pandemic have now given…

Lessons from Covid-19 – making art digitally accessible (3)

, ,
/
Based on the experiences of the first lockdown, the subsequent (partial) reopening and the last days in the near-lockdown, clear recommendations…

Which deficiencies conference software has and which technical changes the internet needs

,
/
In the worldwide pandemic, the virtual world often replaces communication in real life. This makes questions in the area of software, internet…

Teaching from Covid-19 – How universities can teach digitally (2)

, ,
/
So far, the potential of existing platforms for online teaching has only been used to a small extent. In the following, three scenarios will…

Hackathon for inclusive digitalisation in the social sector

,
/
How do social organisations keep pace with digitalisation? The Bern University of Applied Sciences is focusing on new forms of work and cooperation…

Lessons from Covid-19 – How theatre reaches its audience digitally (2)

, ,
/
The digitisation of theatre first failed over 20 years ago. Now it's time to break new digital ground, in all the arts. We have the economic…

Looking back at Connecta 2020 – what will the future be like?

,
/
Due to the pandemic, Swiss Post's "Connecta" digital conference was held as a purely digital event this year. But even in its new format, it…